Creates a 3D mesh primitive
object such as a box, cone, cylinder, pyramid, sphere, wedge, or
torus.
Summary
The basic mesh forms, known as mesh primitives,
are the equivalent of the primitive forms for 3D solids.
You can reshape mesh
objects by smoothing, creasing, refining, and splitting faces. You
can also drag edges, faces, and vertices to mold the overall form.
NoteBy default, new mesh
primitives are created with no smoothness. To change the default
smoothness, enter mesh at the Command prompt. Specify the
Settings option before you specify the type of mesh primitive you
want to create.
List of Prompts
The following prompts
are displayed.
Select primitive [Box/Cone/CYlinder/Pyramid/Sphere/Wedge/Torus/SEttings]
Box
Creates a 3D mesh box.
Specify the length of
the sides.
- First corner / Corner
-
Sets the first corner
of the mesh box.
- Other corner. Sets
the opposite corner of the mesh box.
- Cube
- Length
- Center
-
Sets the center of the
mesh box.
- Corner. Sets
the opposite corner of the mesh box.
- Cube
- Length
- Cube
-
Sets all edges of the
box to be of equal length.
- Length
-
Sets the length of the
mesh box along the X axis.
- Width (not
available for cubes)
- Width
-
Sets the width of the
mesh box along the Y axis.
- Height
-
Sets the height of the
mesh box along the Z axis.
- 2Point (height)
-
Sets the height based
on the distance between two points:
- First point. Sets
the first point of a two-point distance.
- Second point. Sets
the second point of a two-point distance.
Cone
Creates a 3D mesh with
a circular or elliptical base that tapers symmetrically to a point
or to a planar face.
Specify the diameter
and height.
- Center point of base
-
Sets the center point
of the base of the mesh cone.
- 3P (three points)
-
Sets the location, size,
and plane of the mesh cone by specifying three points:
- First point. Sets
the first point on the circumference of the mesh cone base.
- Second point. Sets
a second point on the circumference of the mesh cone base.
- Third point. Sets
the size and planar rotation of the mesh cone base.
- 2P (diameter)
-
Defines the base diameter
of the mesh cone based on two points:
- First endpoint of diameter. Sets
the first location on the circumference of the mesh cone base.
- Second endpoint of diameter. Determines the
general location and size of the mesh cone base by setting the endpoint
of the diameter.
- Ttr (tangent, tangent, radius)
-
Defines the base of the
mesh cone with a specified radius that is tangent to two objects:
- Elliptical
-
Specifies an elliptical
base for the mesh cone.
- Endpoint of first axis. Sets
the start point for the first axis of the mesh cone base and then specifies
the other axis endpoints:
- Other endpoint of first
axis. Sets the first axis endpoint.
- Endpoint of second axis. Sets
the second axis endpoint
- Center. Specifies
the method for creating an elliptical mesh cone base that starts
with the center point of the base:
- Center point. Sets
the center of the mesh cone base.
- Distance to first axis. Sets
the radius of the first axis.
- Endpoint of second axis. Sets
the endpoint of the second axis.
- Base radius
-
Sets the radius of the
mesh cone base.
- Diameter
-
Sets the diameter for
the base of the cone.
- Height
-
Sets the height of the
mesh cone along an axis that is perpendicular to the plane of the
base.
- 2Point (height)
-
Defines the height of
the mesh cone by specifying the distance between two points:
- First point. Sets
the first point of a two-point distance.
- Second point. Sets
the second point of a two-point distance.
- Axis endpoint
-
Sets the location of
the top point of the cone or the center of the top face of a cone
frustum. The orientation of the axis endpoint can be anywhere in
3D space.
- Top radius
-
Specifies the top radius
of the cone, creating a cone frustum.
Cylinder
Creates a 3D mesh cylinder.
Specify the size of the
base and height.
- Center point of base
-
Sets the center point
of the mesh cylinder base.
- 3P (three points)
-
Sets the location, size,
and plane of the mesh cylinder by specifying three points:
- First point. Sets
the first point on the circumference of the mesh cylinder base.
- Second point. Sets
a second point on the circumference of the mesh cylinder base.
- Third point. Sets
the size and planar rotation of the mesh cylinder base.
- 2P (diameter)
-
Sets the diameter of
the mesh cylinder base by specifying two points:
- First endpoint of diameter. Sets
the first point on the diameter of the mesh cylinder base.
- Second endpoint of diameter. Sets
the second point on the diameter of the mesh cylinder base.
- 2Point (height)
-
Defines the height of
the mesh cylinder by specifying the distance between two points:
- First point. Sets
the first point of a two-point distance.
- Second point. Sets
the second point of a two-point distance.
- Ttr (tangent, tangent, radius)
-
Defines the base of the
mesh cylinder with a specified radius that is tangent to two objects.
If the specified criteria can produce multiple results, the closest
tangent points are used.
- Point on object for first
tangent. Sets a point on an object to serve as the first
tangent point.
- Point on object for second
tangent. Sets a point on an object to serve as the second tangent
point.
- Radius of circle. Sets
the radius of the mesh cylinder base.
- Base Radius
-
Sets the radius of the
mesh cylinder base.
- Diameter
-
Sets the diameter for
the base of the cylinder.
- Height
-
Sets the height of the
mesh cylinder along an axis that is perpendicular to the plane of
the base.
- Axis endpoint
-
Sets the location of
the top face of the cylinder. The orientation of the axis endpoint
can be anywhere in 3D space.
- Elliptical
-
Specifies an elliptical
base for the mesh cylinder.
- Endpoint of first axis. Sets
the start point for the first axis of the mesh cone base.
- Other endpoint of first
axis. Sets the first axis endpoint.
- Endpoint of second axis. Sets
the second axis endpoint.
- Center. Specifies
the method for creating an elliptical mesh cone base that starts
with the center point of the base.
- Center point. Sets
the center of the mesh cone base.
- Distance to first axis. Sets
the radius of the first axis.
- Endpoint of second axis. Sets
the endpoint of the second axis.
Pyramid
Creates a 3D mesh pyramid.
Specify the diameter
and height.
- Center point of base
-
Sets the center point
of the mesh pyramid base.
- Edge
-
Sets the length of the
one edge of the mesh pyramid base, as indicated by two points that you
specify:
- First endpoint of edge. Sets
the first location of the edge of the mesh pyramid.
- Second endpoint of edge. Sets
the second location of the edge of the mesh pyramid.
- Sides
-
Sets the number of sides
for the mesh pyramid. Enter a positive value from 3-32.
- Base radius
-
Sets the radius of the
mesh pyramid base.
- Inscribed
-
Specifies that the base
of the mesh pyramid is inscribed, or drawn within, the base radius.
- Height
-
Sets the height of the
mesh pyramid along an axis that is perpendicular to the plane of
the base.
- 2Point (height)
-
Defines the height of
the mesh cylinder by specifying the distance between two points:
- First point. Sets
the first point of a two-point distance.
- Second point. Sets
the second point of a two-point distance.
- Axis endpoint
-
Sets the location of
the top point of the pyramid or the center of the top face of a
pyramid frustum. The orientation of the axis endpoint can be anywhere
in 3D space.
- Top radius
-
Specifies the top radius
of the mesh pyramid, creating a pyramid frustum.
- Circumscribed
-
Specifies that the base
of the pyramid is circumscribed, or is drawn around, the base radius.
Sphere
Creates a 3D mesh sphere.
-
Specify the size of the
sphere (diameter or radius).
- Center point
-
Sets the center point
of the sphere.
- Radius. Creates
a mesh sphere based on a specified radius.
- Diameter. Creates
a mesh sphere based on a specified diameter.
- 3P (three points)
-
Sets the location, size,
and plane of the mesh sphere by specifying three points:
- First point. Sets
the first point on the circumference of the mesh sphere.
- Second point. Sets
a second point on the circumference of the mesh sphere.
- Third point. Sets
the size and planar rotation of the mesh sphere.
- 2P (diameter)
-
Sets the diameter of
the mesh sphere by specifying two points:
- First endpoint of diameter. Sets
the first point on the diameter of the mesh sphere.
- Second endpoint of diameter. Sets
the opposite point on the diameter of the mesh sphere.
- Ttr (tangent, tangent, radius)
-
Defines a mesh sphere
with a specified radius that is tangent to two objects:
- Point on object for first
tangent. Sets a point on an object to serve as the first
tangent point.
- Point on object for second
tangent. Sets a point on an object to serve as the second tangent
point.
- Radius of circle. Sets
the radius of the mesh sphere.
If the specified criteria
can produce multiple results, the closest tangent points are used.
Wedge
Creates a 3D mesh wedge.
Specify the length and
width of the base and the height.
- First corner
-
Sets the first corner
of the mesh wedge base.
- Other corner. Sets
the opposite corner of the mesh wedge base, located on the X,Y plane.
- Cube
- Length
- Center
-
Sets the center point
of the mesh wedge base.
- Corner. Sets
one corner of the mesh wedge base.
- Cube
- Length
- Cube
-
Sets all edges of the
mesh wedge base to be of equal length.
- Length
-
Sets the length of the
mesh wedge base along the X axis.
- Width (not
available for Cube)
- Width
-
Sets the width of the
mesh box along the Y axis.
- Height
-
Sets the height of the
mesh wedge. Enter a positive value to draw the height along the positive Z axis
of the current UCS. Enter a negative value to draw the height along
the negative Z axis.
- 2Point (height)
-
Defines the height of
the mesh wedge by specifying the distance between two points:
- First point. Sets
the first point of a two-point distance.
- Second point. Sets
the second point of a two-point distance.
Torus
Creates a 3D mesh primitive
torus.
Specify two values: the
size of the tube and the distance from the center of the torus to
the center of the tube.
- Center point
-
Sets the center point
of the mesh torus.
- 3P (three points)
-
Sets the location, size,
and rotation of the mesh torus by specifying three points. The path
of the tube passes through the specified points:
- First point. Sets
the first point on the path of the tube.
- Second point. Sets
the second point on the path of the tube.
- Third point. Sets
the third point on the path of the tube.
- 2P (torus diameter)
-
Sets the diameter of
the mesh torus by specifying two points. The diameter is calculated
from the center point of the torus to the center point of the tube.
- First endpoint of diameter. Sets
the first point used to specify the torus diameter distance.
- Second endpoint of diameter. Sets
the second point used to specify the torus diameter distance.
- Ttr (tangent, tangent, radius)
-
Defines a mesh torus
radius that is tangent to two objects. The specified tangent points
are projected into the current UCS:
- Point on object for first
tangent. Sets a point on an object to serve as the first
tangent point.
- Point on object for second
tangent. Sets a point on an object to serve as the second tangent
point.
- Radius of circle. Sets
the radius of the mesh torus.
If the specified criteria
can produce multiple results, the closest tangent points are used.
- Radius (torus)
-
Sets the radius of the
mesh torus, measured from the center point of the torus to the center
point of the tube.
- Diameter (torus)
-
Sets the diameter of
the mesh torus, measured from the center point of the torus to the
center point of the tube.
- Tube radius
-
Sets the radius of the
profile that is swept around the mesh torus path.
- 2Point (tube radius)
-
Sets the radius of the
profile of the tube based on the distance between two points that
you specify:
- First point. Sets
the first point of a two-point distance.
- Second point. Sets
the second point of a two-point distance.
- Tube diameter
-
Sets the diameter of
the profile of the mesh torus tube.
Settings
Modifies the smoothness
and tessellation values for the new mesh object.
- Level of smoothness
-
Sets the initial degree
of smoothness, or roundness, to be applied to the mesh. Enter 0 to eliminate
smoothness. Enter a positive integer up to 4 for increased degrees
of smoothness. The value is retained for the current drawing session.
This smoothness value
is limited by the value of SMOOTHMESHMAXLEV.
- Tessellation
-